A city-sized adventure
Follow the clues.
Find your way.
Team up, uncover each Trial, and race to the final location. No app install required.
ORGANISER ACCESS
This account doesn't have organiser access
You are signed in as . Only Urban Sphinx organiser accounts can open this dashboard.
PICK A TREASURE HUNT
Join one of our thrilling - immersive - real world - treasure hunts crafted to challenge your mind & body. And make some good friends along the way
URBAN SPHINX
We create immersive treasure hunting experiences that challenge minds, engage bodies, and build genuine human connections.
Welcome Master Crafter
YOUR TEAM IS WAITING
Ready to join the hunt?
Enter your name and the six-character registration code your captain shared with you.
Event Management
EVENT UPDATES
Shown to the event's teams and anyone awaiting acceptance, in their "Event Updates" tab.Rulebook
- 1GenerateA Word file written from this event's settings. Edit it, then save it as PDF.
- 2Upload your PDFPDF, up to 2 MB.
- 3Send to participants
Posted updates
No updates posted yet. What you post here reaches every team.
Winning message
Winner's message
Everyone else's message
Total Trials
Trial tree template
Trial Tree
Preview: press Create Trial Tree to lock it in.
Configure Trials & challenges
🔒 Create the Trial Tree first (Trial Tree tab) to configure Trials.
Set the total Trials first.
MID-EVENT CHALLENGES
Mid-event challenges
DEMO VIEW
What a player sees on a phone, screen by screen, from the Prologue to the Epilogue. Nothing here can be answered or changed.
Energy
Backpack
Energy boosters
Switch the bar on to use boosters. Boosters you added are kept.
Abilities
Shops
GAME BALANCE CHECK
Models one average team: can it finish in time, how far energy and boosters carry it, how much stun and bleed it can suffer, and what is redundant. Runs only when you click. The minutes per Trial is your estimate (walking included); it isn't a game rule.Not checked yet.
No runs yet. Enter the expected minutes per Trial and run the check.
| Maximum registrations allowed | Accepted | Pending | Rejected |
|---|---|---|---|
| — | 0 | 0 | 0 |
Teams
Not checked yet.
No runs yet. Lock the event and run the online network check.
Offline network checklist
Ticked by Event Operations (Pre Event Activity → Push to Event Design).
LIVE EVENT SETTINGS
START THE HUNT
Auto-Live
Manual-Live
Game time
00:00
/ 30:00
Not started
LEADERBOARD
Updates live. Desk boost works only below the level set in Gameplay Elements. Tap a team or ⋮ for access, players, tokens, Trials, pockets and the team's log.
No teams are playing yet.
MID-EVENT CHALLENGES
Set them up in Trial Crafting. Push one and it goes to every player as an Event Update and a card in their Hunt tab, whatever Trial they are on. Winners are announced automatically. Call off closes it; if nobody has won it yet, you can push it again later.UPDATE ALL TEAMS
Same feed as Event Updates. Event Updates locks when the event goes live; from then until the event is completed, Event Operations and the Sphinx post here, and can delete what was posted here.Posted during the event
GOODIES & SUBMISSIONS
Who qualified for goodies · every answer attempt.
Goodie winners and answer attempts appear here once the hunt starts.
EVENT RESULTS
POST EVENT MANAGEMENT
READ-ONLY · UPDATES EVERY 10 SECONDS